VR-Edupanc: Development of a Virtual Reality-Based Digital Game Learning Model for Civic Education in Elementary Schools

Authors

DOI:

https://doi.org/10.56294/saludcyt20262564

Keywords:

Virtual Reality, Digital Game-Based Learning, Pancasila Education, Interactive Learning Media, Elementary School

Abstract

Introduction: this research focuses on the development and initial evaluation of the VR-Edupanc application, a Virtual Reality-Assisted Digital Game-Based Learning learning medium to support the understanding of Pancasila values ​​in elementary school students. This application was developed as a solution to overcome the still abstract and less interesting learning in Pancasila Education.

Methods: this research uses the Research and Development method by adapting the Dick and Carey learning design model which is limited to the formative evaluation stage. The research process includes product design, expert validation, and limited trials on students. Validation was carried out by two material experts, two media experts, and one linguist using a Likert scale instrument, while the user response test involved nine fifth-grade students through a small group evaluation.

Results: the results showed that the VR-Edupanc application was categorized as very feasible, with an average validation score of 90.6 % from material experts, 89.3 % from media experts, and 85.3 % from linguists. Student responses also showed a very feasible category with an average score of 90.1 %, especially in the aspect of increasing student motivation, engagement, and understanding in Pancasila learning. Thus, the VR-Edupanc application has been declared to meet the eligibility criteria as an interactive learning medium that provides an immersive learning experience.

Conclusions: however, this research is still limited to the formative evaluation stage, so further research is needed to test its practicality and effectiveness on a broader scale.

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Published

2026-01-01

How to Cite

1.
Maulana Jamaludin G, Japar M, Syarif Sumantri M. VR-Edupanc: Development of a Virtual Reality-Based Digital Game Learning Model for Civic Education in Elementary Schools. Salud, Ciencia y Tecnología [Internet]. 2026 Jan. 1 [cited 2026 Jan. 19];6:2564. Available from: https://sct.ageditor.ar/index.php/sct/article/view/2564